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@@ -13,6 +13,7 @@ This is the **changelog for the development branch**, not the [changelog for the
Allow queueing up scatter and move Nudge to an activity")]
* Fixed units in transports detecting cloaked units. [[#21128](https://github.com/OpenRA/OpenRA/pull/21128"DetectCloaked: actor should be in world")]
* Fixed developer command `/all` reseting shroud. [[#21185](https://github.com/OpenRA/OpenRA/pull/21185"Use Array.IndexOf to speed up Shroud.Tick.")]
* Fixed some remastered installation directories not being detected on Windows. [[#21140](https://github.com/OpenRA/OpenRA/pull/21140"Installers: Fix Steam library manifest parsing.")]
* Added crushing to ground based husks. [[#20338](https://github.com/OpenRA/OpenRA/pull/20338"Give husks the ability to crush")]
* Added a `Play Map` button to the map editor menu. [[#20120](https://github.com/OpenRA/OpenRA/pull/20120"Add Play Map button to map editor")]
* Automatically order blocking units away when trying to deploy an MCV. [[#21016](https://github.com/OpenRA/OpenRA/pull/21016"Automatically order units away when trying to deploy transform")]
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