You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
@@ -13,6 +13,7 @@ This is the **changelog for the development branch**, not the [changelog for the
* Fixed an issue that could cause the AI to build more structures of certain types than it should. [[#14025](https://github.com/OpenRA/OpenRA/pull/14025)]
* Fixed editor crashing on invisible actors. [[#14122](https://github.com/OpenRA/OpenRA/pull/14122)]
* Fixed that blocked reinforcements wouldn't look for alternative landing spots. [[#13785](https://github.com/OpenRA/OpenRA/pull/13785)]
* Fixed an issue that required a game restart in order to download a map if the download failed once. [[#14410](https://github.com/OpenRA/OpenRA/pull/14410)]
* Added chat commands to toggle the different visualization overlays. [[#13328](https://github.com/OpenRA/OpenRA/pull/13328)]
* Added 'Enable debug commands in replays' option under Advanced settings. [[#13813](https://github.com/OpenRA/OpenRA/pull/13813)]
* Added chat panel to the in-game menu. [[#13408](https://github.com/OpenRA/OpenRA/pull/13408)]
There are no files selected for viewing