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* Fixed sprite fonts leaking through mod switches. [[#7362](https://github.com/OpenRA/OpenRA/pull/7362)]
* Added support for indentation using spaces in .yaml files. [[#6984](https://github.com/openra/openra/pull/6984)]
* Added support for notifying the player when enemy units come into view. [[#7170](https://github.com/openra/openra/pull/7170)]
* Changed the 'GivesBuildableArea' trait to work with non-building actors. [[#7155](https://github.com/openra/openra/pull/7155)]
* Changed the 'GivesBuildableArea' trait to work with non-building actors. [[#7155](https://github.com/openra/openra/pull/7155), [#7462](https://github.com/openra/openra/pull/7462)]
* Replaced the 'PlayMusicOnMapLoad' trait with a 'PlayMusic' Lua API function. [[#6880](https://github.com/openra/openra/pull/6880)]
* Replaced the 'TiberiumRefinery' and 'OreRefinery' traits with a single 'Refinery' trait. [[#7098](https://github.com/openra/openra/pull/7098)]
* Removed the unused `Movies:` lists. [[#7418](https://github.com/OpenRA/OpenRA/pull/7418)]
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