Accurate ratingmultiplers for RCT1 vehicles #299
Merged
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These aren't quite perfect as the way RCT1 handled different vehicle stats seems to have been to have dedicated calculation functions for each vehicle on each ride type they're available for, so these are only close approximations with the ratingmultipler system we have. This should be close enough for the most part. For ride types where their base stats were changed in RCT2 (eg: compact invert) i've based the multiplers off of restored RCT1 base stats to keep things relative, so a 10% excitement modifier with RCT1 base stats will still be 10% modifier with the RCT2 stats. As a result some vehicles may still have more or less stats than they would in RCT1 but this should keep them mostly in line with how they were in RCT1 relatively at least.
There are three objects with multiplers that have special cases that i feel should be mentioned and they are:
Closes #297