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Plugins

Brennen Murphy edited this page Apr 19, 2024 · 12 revisions
There are 2 ways to install Plugins on ARK-4.

NOTE: If coming from PRO, ME or Adrenaline you can import your plugins from within the Advanced VSH Menu
the selection is called Import Classic Plugins

Compatibility: ARK should be compatible with every plugin made for classic CFW, with the exception of plugins that replace the VSH Menu (i.e. System Menu, Ultimate VSH Menu, etc). If you find a non-working plugin, please open an issue thread.

First Method (Easiest)

  1. Connect your PSP/Vita to the computer

  2. Copy your PSP Plugin(s)

    1. Copy your PSP Plugin to /SEPLUGINS if using a PSP.

    2. if you are using a Vita copy your plugin to ux0:pspemu/SEPLUGINS

  3. Safely umount your PSP/Vita

  4. Boot into ARK-4 (if not already)

  5. Go to Extras secion if your region has it. If not go to theGame section then choose and boot into Custom Launcher

  6. Press this will show the drop down menu.

  7. Navigate to Files tab

  8. In the File Browser, navigate to SEPLUGINS folder.

  9. Press your corresponding accept key to install the plugin.

  10. You will get a menu that looks like this:

Custom Launcher Install Plugin
  1. Depending on your plugin choose what section it applies to.

    1. If the plugin is used in mutliple locations i.e: GAME and VSH. Just repeat step 10 and choose the other option and it will be for both options.
  2. You can either go to XMB or Recovery Menu to turn On/Off or Uninstall the Plugins.


Per-Game Plugin Install

  1. In Custom Launcher press L Trigger on the Game Icon you would like to add a plugin to.

  2. A menu will populate like this.

  1. Select View info

  2. Should display something like this.

  1. Select Game ID with your corresponding accept button.

  2. Press and go to Files tab.

  3. Go to the plugin you wish to add to the game you selected.

  4. Select the plugin you should see a menu like this.

  1. Go down to <GAME ID> and select it.

  2. The OSK should have the Game ID already in the text area.

  1. Press Start to accept the GAME ID

  2. It will ask where to put your new plugin choice.

  1. Choose when path is your default location. Generally /SEPLUGINS/.

  2. Start your game and to confirm the plugin is enabled.

  3. If you need the plugin to be disabled you can use the Plugin Manager in XMB or Recovery Menu.


Second Method (Advanced)

Video showing the setup as well here

  1. Create a text file called PLUGINS.TXT in either ??0:/SEPLUGINS/ or ??0:/PSP/SAVEDATA/ARK_01234/

  2. In your PLUGINS.TXT file you will use a Comma Seperated Value (CSV) format to include:

    1. runlevel

    2. path

    3. switch (on values include: 1, on, true, enabled) anything else will disable the plugin.

  3. some examples:

    • game, ms0:/seplugins/cwcheat/cwcheat.prx, enabled

    • pops, ms0:/seplugins/cdda_enabler.prx, 1

    • vsh, ms0:/seplugins/cxmb.prx, true

    • ULUS10041, ms0:/seplugins/lcscheatdevice.prx, on

  4. You can also enable plugins on more than one game

    • ULUS10041 ULES00502, ms0:/seplugins/cheatdevice_remastered.prx, on
  5. You can also disable plugins for certain games

    • psp, ms0:/seplugins/cwcheat/cwcheat.prx, on (this will enable on every PSP game)

    • ULUS10041 ULES00502, ms0:/seplugins/cwcheat/cwcheat.prx, off (This will filter out GTA LCS (US) and GTA VCS (EU))

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