Skip to content

Pannoniae/MeinKraft

Repository files navigation

MeinKraft

Yes, I do know that "force" or "power" is "die Kraft" in German, so the correct form would be "MeineKraft". :)

I'm trying to implement some features of Minecraft in this project. The code is written in Python and it uses the pyglet framework and the PyOpenGL graphics library. I want the game to be be more mod-friendly, realistic and than Minecraft in some regards. For example, there should be no tree punching any more, no diamond finding, etc.

It's based on fogleman's code: (also check out Konstructs, another game by him, forked by others)

https://github.com/fogleman/

How to run the program for the time being (there will be an installer in the future)

  • Install Python 3, Python 2 won't do
  • Install pyglet
  • run this command from the command line: pip install pyglet
  • Install Git
  • Just google for it :)
  • type these commands:
  • git clone https://github.com/Pannoniae/MeinKraft.git
  • cd meinkraft
  • python main.py

Changes from the original

I realized that this project became a lot more than a fork of the original 500-line code. So basically this is a Minecraft pre-alpha.

How to Play

Standard Minecraft controls.

Quitting

  • ESC: release mouse, then close window