Ability to modify life/lifetime of a firework entity #7433
Labels
status: accepted
Disputed bug is accepted as valid or Feature accepted as desired to be added.
type: feature
Request for a new Feature.
Is your feature request related to a problem?
There is currently no way with the API to set the life time (ticks until it explodes) or the life (current number of ticks it's been active for) of a firework. These are represented by the backing ints
life
andlifetime
inFireworkRocketEntity
, meaning this should be a relatively easy feature addition.Describe the solution you'd like.
New methods to get/set the life and lifetime (probably with better words than those) of a firework entity.
Describe alternatives you've considered.
It's possible to do this by grabbing the handle and setting the lifetime, although changing the life is not possible without yucky reflection.
Other
No response
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