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Cryogenic oversight consoles show robots on storage log, even if there is a robotic storage console in the same area #18544

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LightFire53 opened this issue Jul 24, 2022 · 0 comments · Fixed by #18576
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Bug This is a bug in our game code

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@LightFire53
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Issue Description:

Having both a cryogenic oversight console and robotic storage console in the same area seems to list stored robots on the cryogenic oversight console instead of the robotic storage console.

What did you expect to happen:

The cryogenic oversight console to stay in it's own lane and only list stored organics, while the robotic storage console lists the stored robots.

What happened instead:

Alas, the cryogenic oversight console Mary Sue's and records stored robots in it's storage log, even though the robotic storage oversight calls out over comms the storage.

Why is this bad/What are the consequences:

Unintended interactions, robot consoles should list robots while cryogenic oversight should list non-cyborgs.

Steps to reproduce the problem:

  1. Have a robotic storage unit, robotic storage console, cryopod and cryogenic oversight console in the same room.
  2. Store a robot in the robotic storage unit, and ghost for it to despawn.
  3. Check the robotic storage console for recently stored cyborgs.
  4. Check the cryogenic storage unit for recently stored organics.

image

(Set up was for bug test/report)

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When did the problem start happening:

Unknown.

Extra information:

This probably hasn't come up before because borgs and humans have different storage areas. Came up because I was trying to add robotic storage to Central Command. I've taken a quick peak, but I'm no coder.

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Labels
Bug This is a bug in our game code
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