Add support for many crucible mods #6077
Merged
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The base crit mod was not being added to the base crit of the weapon and instead was being treated as global base crit
Other mods added support for
Your Cold Damage cannot Chill
Minions never deal Critical Strikes
Minion hits can't be Evaded
Minions take 15% increased Damage
Minions take 15% reduced Damage
Minion Critical Strikes do not deal extra Damage
No chance to Block
-1 to Maximum Endurance, Frenzy and Power Charges
Inflict Fire, Cold, and Lightning Exposure on Hit
8% increased Movement Speed if Dexterity is below 100
14% increased Area of Effect if Intelligence is below 100
6% chance to deal Double Damage if Strength is below 100
-20% chance to Block Projectile Spell Damage
+25% chance to Block Projectile Spell Damage
15% chance to inflict Brittle on Enemies when you Block their Damage
15% chance to inflict Sap on Enemies when you Block their Damage
15% chance to inflict Scorch on Enemies when you Block their Damage
Inflict Lightning Exposure on Hit
Inflict Fire Exposure on Hit
Inflict Cold Exposure on Hit
Cannot be Stunned when on Low life
Your Counterattacks have 30% reduced Cooldown Recovery Rate
Your Counterattacks deal 45% more Damage
You take 20% increased Extra Damage from Critical Strikes
Hits have 100% increased Critical Strike Chance against you
Gain 30 Energy Shield when you block
Your travel skills are disabled
Corpses you Spawn have 5% reduced Maximum Life
Offering Skills have 25% increased Duration
Hits against you Overwhelm 6% of Physical Damage Reduction
-5% to amount of Suppressed Spell Damage Prevented
Unaffected by Chill while Channelling
Unaffected by Shock while Channelling