MarketMadness was developed over the course of a month by the team, FormulaOne, consisting of:
- Paul O'Bar
- Julian Negrete
- Gideon Reyes
- Tinesha Johnson
- Stephen Otten
You can find a walkthrough and presentation video here!
Modern User Interface
MarketMadness presents the user (you) with a sleek and responsive GUI, the window size and its elements are highly scalable to fit any resolution!
Various Gameplay Styles
Play as you want, slow and strategical, or fast and reckless! Our game supports both, trail and error is your friend as you aim to claim the high score!
Endless Replayability
With a self setting high score the user will have an endless competitor, themselves! With self competition the user will have endless games, each focusing on improving their skills and responsiveness.
Buy The News!
Each round you will have a chance to purchase information on the next days stock value! (This feature was ultimately deprecated due to time restraints.)
Requirements
To install MarketMadness all you need is a compatible version of Java, (Java 8, jre1.8.0_221) or newer, and a version of JavaFX installed into your IDE of choice. We recommend eclipse neon if you wish to skip some of the more tedious installation. If you'd like to edit or view any of our FXML files you can do so with SceneBuilder ( 3 or above ) installed.
Importing
Next you must import the project, you can do so by manually downloading it and importing it as a compressed file, or if you have EGit installed you can import it directly from GitHub.
Playing
Once installed simply navigate to Main.java inside of src, there you can click "Run Main", you should be greeted by the main menu.
Q: I am having errors launching the game via my IDE?
A: Please make sure you have an updated JDK as well as having it properly assigned in the IDE.
Q: Where do I download Eclipse Neon?
A: We highly recommend Eclipse neon as it removed a decent amount of installation steps. You can find the it hosted on Eclipse here.
Q: Will this game be updated in the future?
A: At the moment the game is finished, although if any bugs were to be reported we'd happily fix them, along with small performance improvements over time. Just don't expect a MarketMadness 2.