Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

More advanced scenic explosion effects #834

Open
5 tasks
Pax1601 opened this issue Feb 11, 2024 · 0 comments
Open
5 tasks

More advanced scenic explosion effects #834

Pax1601 opened this issue Feb 11, 2024 · 0 comments
Labels
Milestone

Comments

@Pax1601
Copy link
Owner

Pax1601 commented Feb 11, 2024

  • Better secondary explosions
  • Detection of nearby explosions (i.e. make units FLAMMABLE)
  • Zones of explosion target (i.e. if bombs lands in zone, big explosions)
  • Automatic Napalm
  • Automatic white phosphorous
@Pax1601 Pax1601 added enhancement New feature or request frontend backend labels Feb 11, 2024
@Pax1601 Pax1601 added this to the v1.1.0 milestone Feb 11, 2024
@bobprofisker bobprofisker modified the milestones: v1.1.0, v1.2.0 Feb 11, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
Status: Backlog
Development

No branches or pull requests

2 participants