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Surface.xs
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Surface.xs
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#include "EXTERN.h"
#include "perl.h"
#include "XSUB.h"
#include "ppport.h"
#include "helper.h"
#ifndef aTHX_
#define aTHX_
#endif
#include <SDL.h>
void _free_surface(void *object)
{
SDL_FreeSurface((SDL_Surface *)object);
}
MODULE = SDL::Surface PACKAGE = SDL::Surface PREFIX = surface_
=for documentation
SDL_Surface -- Graphic surface structure
typedef struct SDL_Surface {
Uint32 flags; /* Read-only */
SDL_PixelFormat *format; /* Read-only */
int w, h; /* Read-only */
Uint16 pitch; /* Read-only */
void *pixels; /* Read-write */
SDL_Rect clip_rect; /* Read-only */
int refcount; /* Read-mostly */
/* This structure also contains private fields not shown here */
} SDL_Surface;
=cut
SDL_Surface *
surface_new (CLASS, flags, width, height, depth = 32, Rmask = 0xFF000000, Gmask = 0x00FF0000, Bmask = 0x0000FF00, Amask = 0x000000FF )
char* CLASS
Uint32 flags
int width
int height
int depth
Uint32 Rmask
Uint32 Gmask
Uint32 Bmask
Uint32 Amask
CODE:
RETVAL = SDL_CreateRGBSurface ( flags, width, height,
depth, Rmask, Gmask, Bmask, Amask );
OUTPUT:
RETVAL
SDL_Surface *
surface_new_from (CLASS, pixels, width, height, depth, pitch, Rmask = 0xFF000000 , Gmask = 0x00FF0000, Bmask = 0x0000FF00, Amask = 0x000000FF )
char* CLASS
int width
int height
int depth
int pitch
Uint32 Rmask
Uint32 Gmask
Uint32 Bmask
Uint32 Amask
SV* pixels
CODE:
int* pix = (int *) SvRV ( (SV*) SvRV( pixels ) );
RETVAL = SDL_CreateRGBSurfaceFrom ( (void *)pix, width, height, depth, pitch, Rmask, Gmask, Bmask, Amask );
if( RETVAL == NULL)
croak ("SDL_CreateRGBSurfaceFrom failed: %s", SDL_GetError());
OUTPUT:
RETVAL
SV *
surface_format ( surface )
SDL_Surface *surface
PREINIT:
char* CLASS = "SDL::PixelFormat";
CODE:
RETVAL = cpy2bag( surface->format, sizeof(SDL_PixelFormat *), sizeof(SDL_PixelFormat), "SDL::PixelFormat" );
OUTPUT:
RETVAL
Uint16
surface_pitch( surface )
SDL_Surface *surface
CODE:
RETVAL = surface->pitch;
OUTPUT:
RETVAL
Uint32
surface_flags( surface )
SDL_Surface *surface
CODE:
RETVAL = surface->flags;
OUTPUT:
RETVAL
Uint16
surface_w ( surface )
SDL_Surface *surface
CODE:
RETVAL = surface->w;
OUTPUT:
RETVAL
Uint16
surface_h ( surface )
SDL_Surface *surface
CODE:
RETVAL = surface->h;
OUTPUT:
RETVAL
int
surface_get_pixel(surface, offset)
SDL_Surface *surface
int offset
CODE:
switch(surface->format->BytesPerPixel)
{
case 1: RETVAL = ((Uint8 *)surface->pixels)[offset];
break;
case 2: RETVAL = ((Uint16 *)surface->pixels)[offset];
break;
case 3: RETVAL = ((Uint32)((Uint8 *)surface->pixels)[offset * surface->format->BytesPerPixel] << 0)
+ ((Uint32)((Uint8 *)surface->pixels)[offset * surface->format->BytesPerPixel + 1] << 8)
+ ((Uint32)((Uint8 *)surface->pixels)[offset * surface->format->BytesPerPixel + 2] << 16);
break;
case 4: RETVAL = ((Uint32 *)surface->pixels)[offset];
break;
default: XSRETURN_UNDEF;
break;
}
OUTPUT:
RETVAL
SV *
surface_get_pixels_ptr(surface)
SDL_Surface *surface
CODE:
if(!surface->pixels) croak("Incomplete surface");
SV * sv = newSV_type(SVt_PV);
SvPV_set(sv, surface->pixels);
SvPOK_on(sv);
SvREADONLY(sv);
SvLEN_set(sv, 0);
SvCUR_set(sv, surface->format->BytesPerPixel * surface->w * surface->h);
RETVAL = newRV_noinc(sv);
OUTPUT:
RETVAL
void
surface_set_pixels(surface, offset, value)
SDL_Surface *surface
int offset
unsigned int value
CODE:
switch(surface->format->BytesPerPixel)
{
case 1: ((Uint8 *)surface->pixels)[offset] = (Uint8)value;
break;
case 2: ((Uint16 *)surface->pixels)[offset] = (Uint16)value;
break;
case 3: ((Uint8 *)surface->pixels)[offset * surface->format->BytesPerPixel] = (Uint8)( value & 0xFF);
((Uint8 *)surface->pixels)[offset * surface->format->BytesPerPixel + 1] = (Uint8)((value << 8) & 0xFF);
((Uint8 *)surface->pixels)[offset * surface->format->BytesPerPixel + 2] = (Uint8)((value << 16) & 0xFF);
break;
case 4: ((Uint32 *)surface->pixels)[offset] = (Uint32)value;
break;
}
void
surface_DESTROY(bag)
SV* bag
CODE:
objDESTROY(bag, _free_surface);