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WRBot lack of one step to get in door. #2

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syscx opened this issue Oct 6, 2019 · 1 comment
Open

WRBot lack of one step to get in door. #2

syscx opened this issue Oct 6, 2019 · 1 comment

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@syscx
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syscx commented Oct 6, 2019

m_paths.followBreadCrumbs(4);
m_loot.lootArea();

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This part need one more click to get in loot Area.

@syscx syscx mentioned this issue Oct 6, 2019
@Perplex
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Perplex commented Oct 8, 2019

I don't plan on working on this project but if you want to I suggest moving to a navmesh library such as https://github.com/Cr33zz/Nav. The author is did a lot with diablo 3.

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