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Sparse Matrix

C++ implementation of sparse matrix using CRS format.

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Installation

To use this library simply include the implementation file:

#include "<libs_dir>/src/SparseMatrix/SparseMatrix.cpp"

Usage

Creation

SparseMatrix comes as a template class, so we have to specify the element type.

SparseMatrix<int> matrix(3); // 3×3 matrix of integers
SparseMatrix<int> matrix2(4, 5); // 4×5 matrix - 4 rows, 5 columns

SparseMatrix<int> matrix3(matrix); // copy constructor
SparseMatrix<int> matrix4 = matrix2; // deep copy assignment

All values are now equal to <type>(), which for type int is 0.

Values

To set or get value, use methods set() and get():

int val;
matrix.set(-5, 2, 3); // sets -5 on 2nd row and 3rd column
val = matrix.get(2, 3); // val = -5
val = matrix.get(1, 1); // val = 0

When accessing invalid coordinates, InvalidCoordinatesException is thrown. Please note that rows and columns are indexed from 1.

Operations

SparseMatrix is implemented as an immutable object - all operations create new matrix instead of changing the matrix the operation is called on.

Matrix-Vector multiplication

Number of columns in the matrix has to be the same as the size of the vector, otherwise InvalidDimensionsException is thrown.

SparseMatrix<int> mat(4, 5);
vector<int> vec(5, 2);

vector<int> result;
result = mat.multiply(vec); // method
result = mat * vec; // operator

Matrix-Matrix multiplication

Number of columns in the left matrix must be same as number of rows in the right matrix, otherwise InvalidDimensionsException is thrown.

SparseMatrix<int> matrixA(2, 3);
SparseMatrix<int> matrixB(3, 4);

SparseMatrix<int> product; // will be of size 2×4
product = matrixA.multiply(matrixB); // method
product = matrixA * matrixB; // operator

Matrix-Matrix addition / subtraction

You can also add and subtract matrices together. Both matrices has to have same dimentions, otherwise InvalidDimensionsException is thrown.

SparseMatrix<int> matrixA(4, 7);
SparseMatrix<int> matrixB(4, 7);

SparseMatrix<int> sum;
sum = matrixA.add(matrixB); // method
sum = matrixA + matrixB; // operator

SparseMatrix<int> diff;
diff = matrixA.subtract(matrixB); // method
diff = matrixA - matrixB; // operator

Matrix-Matrix comparison

SparseMatrix<int> matrixA(3);
SparseMatrix<int> matrixB(3);

bool areSame = matrixA == matrixB; // true

Dimensions

To access matrix dimensions use simple getters:

int rows = matrix.getRowCount();
int cols = matrix.getColumnCount();

Printing matrix

Basic output streaming is implemented. Note that output operator must be implemented for the element type as well.

SparseMatrix<int> matrix(3, 4);
matrix.set(2, 1, 1);
matrix.set(7, 1, 3);
matrix.set(4, 2, 2);
matrix.set(1, 3, 4);

std::cout << matrix << std::endl;

/*
2 0 7 0
0 4 0 0
0 0 0 1
*/

Custom element type

If integers/floats are not enough, you can always use your own element type.

Make sure your type implements:

  • empty constructor (which represents the zero value)
  • copying constructor
  • comparison operator == so that it is possible to tell whether a value is zero-ish
  • adding operator +
  • subtracting operator -
  • product operator *
  • output operator << to be able to nicely output the matrix

You can see a simple custom element example in the tests.


Any questions / issues / pull requests / donations are very welcome! :-)