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For 2D graphics it makes sense to turn on alpha blending for all rendering. In some cases it might be desired to control this manually. In any case this is unnecessary book keeping for the drawing routines.
Remove enable_alpha_blending from BackEnd trait
Remove disable_alpha_blending from BackEnd trait
Remove has_texture_alpha from BackEnd trait
Move impls in back-ends to the concrete back-end type
The text was updated successfully, but these errors were encountered:
For 2D graphics it makes sense to turn on alpha blending for all rendering. In some cases it might be desired to control this manually. In any case this is unnecessary book keeping for the drawing routines.
enable_alpha_blending
fromBackEnd
traitdisable_alpha_blending
fromBackEnd
traithas_texture_alpha
fromBackEnd
traitThe text was updated successfully, but these errors were encountered: