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Misc improvements
Namespace changed to Pixeye.Unity
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Pixeye committed Jun 8, 2019
1 parent 3322a34 commit 3683e7f
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14 changes: 5 additions & 9 deletions Homebrew/DecorateFoldout/Attributes/FoldAttribute.cs
@@ -1,27 +1,23 @@
/*===============================================================
Product: ActorBasedBehaviors
Developer: Dimitry Pixeye - info@pixeye,games
Company: Homebrew
Date: 5/17/2018 6:31 AM
================================================================*/
// Project : UNITY FOLDOUT
// Contacts : Pix - ask@pixeye.games


using UnityEngine;

namespace Homebrew
namespace Pixeye.Unity
{
public class FoldoutAttribute : PropertyAttribute
{
public string name;
public bool foldEverything;

/// <summary>Adds the property to the specified foldout group.</summary>
/// <param name="name">Name of the foldout group.</param>
/// <param name="foldEverything">Toggle to put all properties to the specified group</param>
public FoldoutAttribute(string name, bool foldEverything = false)
{
this.foldEverything = foldEverything;
this.name = name;
this.name = name;
}
}
}

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