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Misc improvements Namespace changed to Pixeye.Unity
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Pixeye
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/*=============================================================== | ||
Product: ActorBasedBehaviors | ||
Developer: Dimitry Pixeye - info@pixeye,games | ||
Company: Homebrew | ||
Date: 5/17/2018 6:31 AM | ||
================================================================*/ | ||
// Project : UNITY FOLDOUT | ||
// Contacts : Pix - ask@pixeye.games | ||
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using UnityEngine; | ||
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namespace Homebrew | ||
namespace Pixeye.Unity | ||
{ | ||
public class FoldoutAttribute : PropertyAttribute | ||
{ | ||
public string name; | ||
public bool foldEverything; | ||
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/// <summary>Adds the property to the specified foldout group.</summary> | ||
/// <param name="name">Name of the foldout group.</param> | ||
/// <param name="foldEverything">Toggle to put all properties to the specified group</param> | ||
public FoldoutAttribute(string name, bool foldEverything = false) | ||
{ | ||
this.foldEverything = foldEverything; | ||
this.name = name; | ||
this.name = name; | ||
} | ||
} | ||
} |
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