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Sprite Tilling #1

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marcelofrau opened this issue Aug 6, 2013 · 4 comments
Open

Sprite Tilling #1

marcelofrau opened this issue Aug 6, 2013 · 4 comments
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@marcelofrau
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Find a framework or implement a way to tile sprites to not use large images as sprites.

@ghost ghost assigned marcelofrau Aug 6, 2013
@marcelofrau
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The images must not have a large size, therefore the sprites can repeat images on itself to simulate a larger image size.

note: On android images larger than 2048x2048 are not displayed.

@marcelofrau
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Lets try implements this..

@marcelofrau
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For reference: https://github.com/elsassph/nme-tilelayer

@marcelofrau
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The tilelayer project solves the problem of loading large sizes, BUT, there still a problem on tile repeating, maybe I'do a fork of the tilelayer project and add the tile repeat implementation.

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