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rpcutils.go
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rpcutils.go
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// Copyright 2016 The fleet Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package rpc
import (
sdunit "github.com/coreos/go-systemd/unit"
"github.com/coreos/fleet/job"
pb "github.com/coreos/fleet/protobuf"
"github.com/coreos/fleet/unit"
)
func rpcUnitStateToJobState(state pb.TargetState) job.JobState {
switch state {
case pb.TargetState_INACTIVE:
return job.JobStateInactive
case pb.TargetState_LOADED:
return job.JobStateLoaded
case pb.TargetState_LAUNCHED:
return job.JobStateLaunched
}
return job.JobStateInactive
}
func rpcUnitStateToExtUnitState(state *pb.UnitState) *unit.UnitState {
return &unit.UnitState{
UnitName: state.Name,
UnitHash: state.Hash,
LoadState: state.LoadState,
ActiveState: state.ActiveState,
SubState: state.SubState,
MachineID: state.MachineID,
}
}
func rpcUnitToJobUnit(u *pb.Unit) *job.Unit {
unitOptions := make([]*sdunit.UnitOption, len(u.Unit.UnitOptions))
for i, option := range u.Unit.UnitOptions {
unitOptions[i] = &sdunit.UnitOption{
Section: option.Section,
Name: option.Name,
Value: option.Value,
}
}
return &job.Unit{
Name: u.Name,
Unit: *unit.NewUnitFromOptions(unitOptions),
TargetState: rpcUnitStateToJobState(u.DesiredState),
}
}