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Set type of trivial intersections where classes change to Suppressed #4816
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features/car/classes.feature
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@@ -119,6 +119,25 @@ Feature: Car - Mode flag | |||
| from | to | route | turns | classes | | |||
| a | d | ab,bc,cd,cd | depart,new name right,new name left,arrive | [()],[(tunnel)],[()],[()] | | |||
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Scenario: Car - We tag tunnel with a class | |||
Background: |
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Should we change the name of the scenario above? Does it matter if we keep the same name for both scenarios?
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👍 change to Car - We tag classes without intersections
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Looks good to me! 👍 |
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Looks good to me. The original reason why we did not announce there, was that some people were worried about the impact on guidance. To be safe I would compar the instruction distribution to master
and look how many new suppressed instruction we introduce. Maybe go as far and compare the number of Continue
instructions for a number of random routes.
@TheMarex in SF-area there are 147 new suppressed instructions https://gist.github.com/oxidase/9a78e927b78af1d796639e8dbdaa9acd mainly tunnels and restricted roads. |
... instead of NoTurn
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Issue
In some cases like tunnels or bridges way classes may change at trivial intersections of degree two.
Maneuvers at such intersections have turn types
NoTurn
and intersections will be removed from response intersections arrays.Tasklist
Requirements / Relations
#4812