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Healing Efficiency now increases damage healed as a percentage #925

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merged 1 commit into from
Dec 29, 2022

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As an example, +45 Healing Efficiency would increase the amount of damage normally healed by 45%

Relates to #919

As an example, +45 Healing Efficiency would increase the amount of damage normally healed by 45%
@Undercova Undercova added the IMPROVEMENT Enhancement of an existing feature label Dec 29, 2022
@Undercova Undercova added this to the Game Update ? - Medic milestone Dec 29, 2022
@Josh-Larson Josh-Larson merged commit b937109 into ProjectSWGCore:master Dec 29, 2022
@Undercova Undercova linked an issue Dec 30, 2022 that may be closed by this pull request
@madsboddum madsboddum deleted the 919 branch April 2, 2023 17:05
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Healing Efficiency should increase healing done
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