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Summary
Port "other humanoid models" from GoogleDrive.
(I did NOT port the replica pod person since the model is incomplete.)
Adding New Assets
Contributors
LocalHyena
Gnoll.blend
Divibee, Basecode
IPC.blend (Divibee made the classic IPC, Basecode made the security variant)
@EikoBiko
Reptillian.blend
Skeleton.blend
Changes to Existing Assets
Removed the extra leaf bones from Ghost.blend and moved it into /Ghost/ folder.
TODO
Gnoll.blend
- Update armature to latest and using PascalCase.
IPC.blend
- Update armatures and make sure they are PascalCase.
- Convert from Palette05 to individual materials so
colors can be customized in-game.
- IPC face could be UV unwraped to use a texture.
Reptillian.blend
- Separate body into body parts
(keep copy of whole body)
- Convert colors from using Palette05 to using "skin,
SkinLight, Horns, & Frills" as separate materials.
- Update armature and rename bones using PascalCase.
Skeleton.blend
- Separate body into pieces (keep copy of whole body).
- Update armature and rename bones using PascalCase.
Fixes
Part 5.4 in #10