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Port other humanoid models from GD #98

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merged 4 commits into from
Nov 8, 2023

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@cosmiccoincidence cosmiccoincidence commented Nov 6, 2023

Summary

Port "other humanoid models" from GoogleDrive.

(I did NOT port the replica pod person since the model is incomplete.)

Adding New Assets

Contributors

LocalHyena

Gnoll.blend

Divibee, Basecode

IPC.blend (Divibee made the classic IPC, Basecode made the security variant)

@EikoBiko

Reptillian.blend
Skeleton.blend

Changes to Existing Assets

Removed the extra leaf bones from Ghost.blend and moved it into /Ghost/ folder.

TODO

Gnoll.blend
- Update armature to latest and using PascalCase.

IPC.blend
- Update armatures and make sure they are PascalCase.
- Convert from Palette05 to individual materials so
colors can be customized in-game.
- IPC face could be UV unwraped to use a texture.

Reptillian.blend
- Separate body into body parts
(keep copy of whole body)
- Convert colors from using Palette05 to using "skin,
SkinLight, Horns, & Frills" as separate materials.
- Update armature and rename bones using PascalCase.

Skeleton.blend
- Separate body into pieces (keep copy of whole body).
- Update armature and rename bones using PascalCase.

Fixes

Part 5.4 in #10

@Dennis-Nesterenko Dennis-Nesterenko merged commit 238fef9 into RE-SS3D:main Nov 8, 2023
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@cosmiccoincidence cosmiccoincidence deleted the Models-Humanoids branch November 8, 2023 06:29
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2 participants