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Regression: Star Wars: The Force Unleashed II [NPUB30695], game hangs in menus now (#9117) #9199
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Try #9205 |
Still hangs: |
Sorry about that, cause I reverted commit that was potential fix. So basically last version of 9205 changes nothing... |
Maybe test #9206 please |
Sorry, no change, still hangs when pressing start on the menu. |
Pausing/unpausing doesn't help I presume? |
I'm in the menus. It freezes there and have to close the game. |
Can you retest on current build? |
Now it's back to just looping here. Restarted numerous times and tried various configs: |
Still active as of 0.0.16-12427. |
@legend800 did you try with TSX disabled? |
I have amd now. No diff |
@legend800 Ok, have the same issue with full game, but enabling Acurate SPU DMA helps to get ingame |
EXCELLENT find! Yep, that makes the game rock solid now it appears. I can close this then if we're fine needing that On to get in-game now. That leaves just the gfx issue as the last thing to get this game fully playable. Tracking here: |
If an accuracy setting fixes the game, then it should be ok to close the issue |
Once in menus, game freezes on pressing A (to invoke save selector).
Broken by:
#9117
11077.gz
Fine on previous build:
11069.gz
Config:
Windows 10 64-bit
GeForce GTX 1080
i7-6700k @ 4GHZ
16GB RAM
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