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USIO: Emulation Performance Optimization #13174

Merged
merged 1 commit into from
Jan 10, 2023
Merged

USIO: Emulation Performance Optimization #13174

merged 1 commit into from
Jan 10, 2023

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brian218
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@brian218 brian218 commented Jan 6, 2023

Reduced redundant memory (re)allocation used for the emulation.

@Megamouse Megamouse added Firmware: HLE Optimization Optimizes existing code labels Jan 6, 2023
rpcs3/Emu/Io/usio.cpp Outdated Show resolved Hide resolved
rpcs3/Emu/Io/usio.cpp Outdated Show resolved Hide resolved
@brian218
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brian218 commented Jan 7, 2023

It should look fine now.

@brian218
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brian218 commented Jan 7, 2023

Thanks to the new implementation of emulation, the emulated USIO now supports games other than Taiko no Tatsijun.
Taking Tekken Tag Tournament 2 Unlimited for example:
SCEEXE000_screenshot
SCEEXE000_screenshot

@Nekotekina Nekotekina merged commit cf1e68f into RPCS3:master Jan 10, 2023
@RPCS3 RPCS3 deleted a comment from jomarieann Apr 3, 2023
@RPCS3 RPCS3 deleted a comment from jomarieann Apr 3, 2023
@RPCS3 RPCS3 locked and limited conversation to collaborators Apr 3, 2023
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3 participants