_description |
Release notes for Riptide v2.2.0. |
Install this version with Unity's Package Manager using the following URL (step-by-step instructions):
https://github.com/RiptideNetworking/Riptide.git?path=/Packages/Core#2.2.0
It can also be installed a number of other ways for use outside of Unity, including as a NuGet package.
For a full list of source code changes, check out the version comparison on GitHub.
- Added overloads to all Get methods that auto read array lengths (#127).
- Added overload to
xref:Riptide.Message.AddBytes*
with optinal startIndex & amount parameters (#128).
- Fixed
xref:Riptide.Message.AddShorts*
& xref:Riptide.Message.AddUShorts*
not writing bits correctly (#124).
- Fixed redundant sequence IDs being included in reliable acks (PR #130).
- Fixed message retaining residual data when further data was added to a message after being received.