Little open source engine I'm building on my free time.
- 3D graphics with support for both OpenGL (GLEW & GLFW) and DirectX;
- Game Object / Component system;
- External console for debugging;
- Physics using Bullet Physics;
- Asset Conditioning Pipeline using Assimp;
- And many others...
These instructions will get you a copy of the engine up and running on your local machine for development and testing purposes.
CMake is used to build this project.
If you're using Windows and you wish to use the Windows Forms console, you will need to build the windows forms project and copy the executable to the place where you are running the engine.
- Ricardo Antunes - RiscadoA
This project is licensed under the ZLib License - see the LICENSE.md file for details