Skip to content

Overriding messages per game

Edson Passos edited this page Nov 12, 2023 · 3 revisions

With an unlimited amount of game files, the default messages can't fit them all.
That's why you are able to override them per game.

Some examples:

game:
  ==: game
  announcement.game_info.interval: 30
  announcement.starting.interval: 5
  announcement.starting.times: 1
  #rest of the config goes here
language: # you need to add this manually
  who_won: "!!broadcast&b» [Gladiator] Game over! Winner clan is: {0}."
  died_by_himself: "!!broadcast&b» [Gladiador] {0} died by himself!"