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RuneQuest:Glorantha fixes and additions (#5314)
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* Add files via upload

* fix clusterfuck

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Lockbox313 authored and clevett committed Jul 22, 2019
1 parent 496f739 commit d20cdc4
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22 changes: 17 additions & 5 deletions RunequestGQS/ReadMe.md
Original file line number Diff line number Diff line change
Expand Up @@ -34,13 +34,18 @@ To remove the experience checkbox from a skill add a - at the start of the name

STR and DEX minimums are not currently supported this maybe added in a future release.

## Version 17.03.2018
Fix for issue of browser cursor not detecting add control for equipment. Reduced the width of the repeating section in case columns where overlapping.

Changed the way version number was displayed .A attributes was removed but it will not effect the end user.

Changed the path for button images and roll templates images to point to images in Roll20 repository.

## 17.07.2019
fixed bug adding more than 1 magic point storag item. Another mp storage section was added. New characters created will only show the new section. Existing characters will have red notice for the user to copy item and direct them to a configuration section to hide the old section.

fixed bug in Coordination spell

Added support for Mobilty spell

fix. 2nd mount/alley displaying 1st mount/ally name in roll templates


## 22.04.2019
Fix Move Quietly modifiers were being totalled now takes the highest.
Expand Down Expand Up @@ -70,7 +75,6 @@ Changed the path for button images and roll templates images to point to images





## Version 04.03.2019

Expand All @@ -87,6 +91,14 @@ Added fields for individual weapons skill modifiers or occasions such as Bladesh
I also added checkboxes with the heading Spells Cast for Vigor, Strength and Glamour they handle all the fudges listed under the spells,such as skill category increases, damage die steps and max enc.So don't add the stat bonuses in the mod fields of the characteristics.The bonuses are automatically added to stat rolls. A message appears under the stats reminding you to add the bonus when doing resistance table rolls. There is probably better way of doing this but it would mean changing a lot of sheetworkers and/or adding a whole new column of mod fields


## Version 17.03.2019
Fix for issue of browser cursor not detecting add control for equipment. Reduced the width of the repeating section in case columns where overlapping.

Changed the way version number was displayed .A attribute was removed but it will not effect the end user.

Changed the path for button images and roll templates images to point to images in Roll20 repository.



## Version 19.11.2018

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41 changes: 39 additions & 2 deletions RunequestGQS/RunequestGQS.css
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,34 @@
.sheet-exp-toggle1 { display: none; }
.sheet-check-toggle1:checked ~ .sheet-exp-toggle1 { display: inline-block; }



.sheet-wrapper1 {
display: grid;
grid-template-columns: 50% 50%;
grid-gap: 10px;
grid-auto-rows: minmax(auto, auto);
}


.sheet-wrapper1-col1 {
grid-column: 1;
grid-row: 1;
width:100%;
}
.sheet-wrapper1-col2 {
grid-column: 2;
grid-row: 1;
width: 100%;

}


.sheet-deprecWarn{
color:red;
font-weight:bold;
}

button[type=roll].sheet-new_roll::before {
background-image: none;
font-size: 13px;
Expand Down Expand Up @@ -1568,7 +1596,7 @@ div.repcontrol.editmode button.repcontrol_edit::before
}
*/


.sheet-toggleQSSheet ~ *.sheet-QSSheet{
display:none;
}
Expand Down Expand Up @@ -2460,6 +2488,15 @@ input.sheet-tab6:checked ~ div.sheet-tab6
}


.charsheet div.sheet-broken1 {
display: none;
}

.charsheet input.sheet-showbroken1:checked ~ div.sheet-broken1 {
display: block;
}



input.sheet-taba
{
Expand Down Expand Up @@ -2517,7 +2554,7 @@ input.sheet-taba:not(:first-child) + span::before
border-left: none;
}


input.sheet-tab2a + span::before
{
left: 133px;
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