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util.go
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util.go
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package simulation
import (
"fmt"
"math/rand"
"os"
"strings"
"testing"
"time"
sdk "github.com/cosmos/cosmos-sdk/types"
)
func getTestingMode(tb testing.TB) (testingMode bool, t *testing.T, b *testing.B) {
testingMode = false
if _t, ok := tb.(*testing.T); ok {
t = _t
testingMode = true
} else {
b = tb.(*testing.B)
}
return
}
// Builds a function to add logs for this particular block
func addLogMessage(testingmode bool,
blockLogBuilders []*strings.Builder, height int) func(string) {
if !testingmode {
return func(_ string) {}
}
blockLogBuilders[height] = &strings.Builder{}
return func(x string) {
(*blockLogBuilders[height]).WriteString(x)
(*blockLogBuilders[height]).WriteString("\n")
}
}
// Creates a function to print out the logs
func logPrinter(testingmode bool, logs []*strings.Builder) func() {
if !testingmode {
return func() {}
}
return func() {
numLoggers := 0
for i := 0; i < len(logs); i++ {
// We're passed the last created block
if logs[i] == nil {
numLoggers = i
break
}
}
var f *os.File
if numLoggers > 10 {
fileName := fmt.Sprintf("simulation_log_%s.txt",
time.Now().Format("2006-01-02 15:04:05"))
fmt.Printf("Too many logs to display, instead writing to %s\n",
fileName)
f, _ = os.Create(fileName)
}
for i := 0; i < numLoggers; i++ {
if f == nil {
fmt.Printf("Begin block %d\n", i+1)
fmt.Println((*logs[i]).String())
continue
}
_, err := f.WriteString(fmt.Sprintf("Begin block %d\n", i+1))
if err != nil {
panic("Failed to write logs to file")
}
_, err = f.WriteString((*logs[i]).String())
if err != nil {
panic("Failed to write logs to file")
}
}
}
}
// getBlockSize returns a block size as determined from the transition matrix.
// It targets making average block size the provided parameter. The three
// states it moves between are:
// - "over stuffed" blocks with average size of 2 * avgblocksize,
// - normal sized blocks, hitting avgBlocksize on average,
// - and empty blocks, with no txs / only txs scheduled from the past.
func getBlockSize(r *rand.Rand, params Params,
lastBlockSizeState, avgBlockSize int) (state, blocksize int) {
// TODO: Make default blocksize transition matrix actually make the average
// blocksize equal to avgBlockSize.
state = params.BlockSizeTransitionMatrix.NextState(r, lastBlockSizeState)
switch state {
case 0:
blocksize = r.Intn(avgBlockSize * 4)
case 1:
blocksize = r.Intn(avgBlockSize * 2)
default:
blocksize = 0
}
return state, blocksize
}
// PeriodicInvariant returns an Invariant function closure that asserts a given
// invariant if the mock application's last block modulo the given period is
// congruent to the given offset.
//
// NOTE this function is intended to be used manually used while running
// computationally heavy simulations.
// TODO reference this function in the codebase probably through use of a switch
func PeriodicInvariant(invariant Invariant, period int, offset int) Invariant {
return func(ctx sdk.Context) error {
if int(ctx.BlockHeight())%period == offset {
return invariant(ctx)
}
return nil
}
}