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models.go
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models.go
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// Copyright 2018 The Harbor Authors. All rights reserved.
package models
//Parameters for job execution.
type Parameters map[string]interface{}
//JobRequest is the request of launching a job.
type JobRequest struct {
Job *JobData `json:"job"`
}
//JobData keeps the basic info.
type JobData struct {
Name string `json:"name"`
Parameters Parameters `json:"parameters"`
Metadata *JobMetadata `json:"metadata"`
StatusHook string `json:"status_hook"`
}
//JobMetadata stores the metadata of job.
type JobMetadata struct {
JobKind string `json:"kind"`
ScheduleDelay uint64 `json:"schedule_delay,omitempty"`
Cron string `json:"cron_spec,omitempty"`
IsUnique bool `json:"unique"`
}
//JobStats keeps the result of job launching.
type JobStats struct {
Stats *JobStatData `json:"job"`
}
//JobStatData keeps the stats of job
type JobStatData struct {
JobID string `json:"id"`
Status string `json:"status"`
JobName string `json:"name"`
JobKind string `json:"kind"`
IsUnique bool `json:"unique"`
RefLink string `json:"ref_link,omitempty"`
CronSpec string `json:"cron_spec,omitempty"`
EnqueueTime int64 `json:"enqueue_time"`
UpdateTime int64 `json:"update_time"`
RunAt int64 `json:"run_at,omitempty"`
CheckIn string `json:"check_in,omitempty"`
CheckInAt int64 `json:"check_in_at,omitempty"`
DieAt int64 `json:"die_at,omitempty"`
HookStatus string `json:"hook_status,omitempty"`
}
//JobPoolStats represents the healthy and status of all the running worker pools.
type JobPoolStats struct {
Pools []*JobPoolStatsData `json:"worker_pools"`
}
//JobPoolStatsData represent the healthy and status of the worker pool.
type JobPoolStatsData struct {
WorkerPoolID string `json:"worker_pool_id"`
StartedAt int64 `json:"started_at"`
HeartbeatAt int64 `json:"heartbeat_at"`
JobNames []string `json:"job_names"`
Concurrency uint `json:"concurrency"`
Status string `json:"status"`
}
//JobActionRequest defines for triggering job action like stop/cancel.
type JobActionRequest struct {
Action string `json:"action"`
}
//JobStatusChange is designed for reporting the status change via hook.
type JobStatusChange struct {
JobID string `json:"job_id"`
Status string `json:"status"`
CheckIn string `json:"check_in,omitempty"`
}
//Message is designed for sub/pub messages
type Message struct {
Event string
Data interface{} //generic format
}