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A 3D Telescope simulator implement with openGL & glut
C C++ CMake
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readme.md

#Telescope Model ###A simple Telescope(with Equatorial) Simulator


Build Code

Require CMake (3.0+)

  • Use terminal

     ~$ cmake CMakeLists.txt
     ~$ make 
     ~$ ./Telescope
  • Use XCode or Visual Studio

    • cmake-gui is easier to configure with these IDEs

Usage

  • Control

    Key Descriptions 中文
    Mouse Drag to change view (拖拉調整視角)
    Z, X Zoom in/out (調整遠近)
    A, D Adjust Right ascension(RA) (調整赤經)
    W, S Adjust Declination(Dec) (調整赤緯)
    [, ] Adjust tripod (調整腳架張角)
    +, - Adjust Motor Speed (調整馬達速度)
    G GoTo SUN (自動追蹤太陽)
    P Park (歸位至初始位置)
    C Crazy Mode (瘋狂亂移動所有可動關節)
    ArrowKey SpotLight translation (點光源平移)
    PgUp SpotLight Up (點光源向上)
    PgDown SpotLight Down (點光源向下)
  • Setting

    Key Descriptions 中文
    L Shading on/off (光源)
    K Antialias on/off (反鋸齒)
    J PolygonOffset on/off (實心)
    H Flashlight on/off (手電筒)
    Esc Exit (關閉程式)

Sceenshots

img img img img

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