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Game_Automata.sln
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Game_Automata.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.34601.136
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game_Automata", "Game_Automata\Game_Automata.csproj", "{48CCF523-137A-42B3-9C35-FFBF3179A74C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{48CCF523-137A-42B3-9C35-FFBF3179A74C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{48CCF523-137A-42B3-9C35-FFBF3179A74C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{48CCF523-137A-42B3-9C35-FFBF3179A74C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{48CCF523-137A-42B3-9C35-FFBF3179A74C}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {1FABB25F-F61E-48E1-8B89-BED7C36C39B3}
EndGlobalSection
EndGlobal