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ContextualMenuManipulator.cs
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ContextualMenuManipulator.cs
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using System.Reflection;
using UnityEngine;
using UnityEngine.UIElements;
namespace ContextualMenuPlayer
{
//
// Summary:
// Manipulator that displays a contextual menu when the user clicks the right mouse
// button or presses the menu key on the keyboard.
public class ContextualMenuManipulator : MouseManipulator
{
// Cached Reflection Data
private static readonly object[] s_ArgumentTrue = { true };
private static readonly object[] s_ArgumentFalse = { false };
private readonly ContextualMenuManager m_ContextualMenuManager;
private PropertyInfo m_PropertyDisplayMenuHandledOSX;
private MethodInfo m_PropertyDisplayMenuHandledOSXGetter;
private MethodInfo m_PropertyDisplayMenuHandledOSXSetter;
private bool DisplayMenuHandledOSX
{
get
{
if (m_PropertyDisplayMenuHandledOSX == null) CacheReflectionData();
return (bool)m_PropertyDisplayMenuHandledOSXGetter.Invoke(
m_ContextualMenuManager, null);
}
set
{
if (m_PropertyDisplayMenuHandledOSX == null) CacheReflectionData();
m_PropertyDisplayMenuHandledOSXSetter.Invoke(
m_ContextualMenuManager, value ? s_ArgumentTrue : s_ArgumentFalse);
}
}
public ContextualMenuManipulator() : this(new()) { }
public ContextualMenuManipulator(ContextualMenuManager contextualMenuManager)
{
activators.Add(new()
{
button = MouseButton.RightMouse
});
if (Application.platform == RuntimePlatform.OSXEditor
|| Application.platform == RuntimePlatform.OSXPlayer)
{
activators.Add(new()
{
button = MouseButton.LeftMouse,
modifiers = EventModifiers.Control
});
}
m_ContextualMenuManager = contextualMenuManager;
}
//
// Summary:
// Register the event callbacks on the manipulator target.
protected override void RegisterCallbacksOnTarget()
{
if (Application.platform == RuntimePlatform.OSXEditor
|| Application.platform == RuntimePlatform.OSXPlayer)
{
target.RegisterCallback<MouseDownEvent>(OnMouseDownEventOSX);
target.RegisterCallback<MouseUpEvent>(OnMouseUpEventOSX);
}
else
{
target.RegisterCallback<MouseUpEvent>(OnMouseUpDownEvent);
}
}
//
// Summary:
// Unregister the event callbacks from the manipulator target.
protected override void UnregisterCallbacksFromTarget()
{
if (Application.platform == RuntimePlatform.OSXEditor
|| Application.platform == RuntimePlatform.OSXPlayer)
{
target.UnregisterCallback<MouseDownEvent>(OnMouseDownEventOSX);
target.UnregisterCallback<MouseUpEvent>(OnMouseUpEventOSX);
}
else
{
target.UnregisterCallback<MouseUpEvent>(OnMouseUpDownEvent);
}
}
private void OnMouseUpDownEvent(IMouseEvent evt)
{
if (CanStartManipulation(evt))
{
DoDisplayMenu(evt as EventBase);
}
}
private void OnMouseDownEventOSX(MouseDownEvent evt)
{
DisplayMenuHandledOSX = false;
if (!evt.isDefaultPrevented)
{
OnMouseUpDownEvent(evt);
}
}
private void OnMouseUpEventOSX(MouseUpEvent evt)
{
if (!DisplayMenuHandledOSX)
{
OnMouseUpDownEvent(evt);
}
}
private void DoDisplayMenu(EventBase evt)
{
m_ContextualMenuManager.DisplayMenu(evt, evt.target);
evt.StopPropagation();
evt.PreventDefault();
}
private void CacheReflectionData()
{
m_PropertyDisplayMenuHandledOSX = typeof(UnityEngine.UIElements.ContextualMenuManager).GetProperty(
"displayMenuHandledOSX", BindingFlags.NonPublic | BindingFlags.Instance);
m_PropertyDisplayMenuHandledOSXGetter = m_PropertyDisplayMenuHandledOSX
.GetGetMethod(nonPublic: true);
m_PropertyDisplayMenuHandledOSXSetter = m_PropertyDisplayMenuHandledOSX
.GetSetMethod(nonPublic: true);
}
}
}