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Waiter_Robot

Waiter robot software design working autonomously using A* algorithm to deliver tables consuming the least energy and time possible.
Phase1.pdf ⮚ Stage#1 (Planning & Analysis):

o Apply the following planning and analysis technique to your problem:

● Problem definition and planning. ● Environment type. ● Agent type. ● PEAS (Performance measure, Environment, Actuators, Sensors).

⮚ Stage#2 (Design):

o Apply the following design techniques to formulate the problem and its solution:

● Problem state space (State graph and/or State tree). ● Initial state. ● Goal test to verify reaching goal state. ● Successor function with (Set of actions & Paths costs). ● Transition model ● A solution / plan to show the transformation from initial state to goal state.

Phase2.pdf ⮚ Stage#1:

● Describe any information & assumptions needed to apply A* on your case study, for example describe on what logical basis you assumed or calculated the heuristic function(s).

● Apply A* search algorithm on the state diagram and / or state tree with initial state and goal state with respect to your case study (on paper or electronic document).

● Note if your case study has multiple objectives choose one of them that you can achieve by apply search.

⮚ Stage#2 (Implementation):

● Implementation should be on Python .

● Implement A* search with dynamic input parameters for both initial state and goal state.

● Print the trajectory path of nodes (Solution / plan), after the execution of the algorithm.

● According to result you get from your code, illustrate from your own point of view if A* was useful or not to solve your problem.

● Adding GUI (Interactive animations, game interface…etc.)