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SaschaWillems/README.md

πŸ’¬ About me

I've been an active Open Source developer for more than 25 years now (even before that term was actually coined). At β˜€οΈ day I'm a software development team lead in the automotive area, and at πŸŒ‘ night (and during πŸ–οΈ weekends) I contribute to Open Source projects related to 3D realtime graphics using open standards from Khronos.

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Popular repositories

  1. Vulkan Vulkan Public

    Examples and demos for the new Vulkan API

    GLSL 9.7k 2k

  2. Vulkan-glTF-PBR Vulkan-glTF-PBR Public

    Physical based rendering with Vulkan using glTF 2.0 models

    C++ 867 120

  3. VulkanCapsViewer VulkanCapsViewer Public

    Vulkan hardware capability viewer

    C++ 285 64

  4. openglcpp openglcpp Public archive

    Collection of C++ OpenGL samples and demos

    C++ 203 49

  5. VulkanSponza VulkanSponza Public archive

    Deferred Vulkan rendering playground using Crytek's Sponza scene

    C++ 173 30

  6. glCapsViewer glCapsViewer Public

    C++ port of the OpenGL hardware capability viewer

    C++ 96 27