- 2D Renderer (Vulkan backend)
- Input
- Window system
- File loading
- Math library
- Containers (lists and hash maps)
- Event system
- Logger
git clone https://github.com/Sausty/Vk2D
git submodule init --recursive
cd example_app/vk2d_shaders
glslc vertex.vert -o vertex.spv
glslc fragment.frag -o fragment.spv
cmake -G "The generator you want" -B build
I will happily accept any contributions, mostly if it concerns the audio system i'm having so much trouble to implement.