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system.go
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system.go
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// Code generated by mockery v2.13.0-beta.1. DO NOT EDIT.
package mocks
import (
mock "github.com/stretchr/testify/mock"
types "github.com/Sepior/go-substrate-rpc-client/v4/types"
)
// System is an autogenerated mock type for the System type
type System struct {
mock.Mock
}
// Chain provides a mock function with given fields:
func (_m *System) Chain() (types.Text, error) {
ret := _m.Called()
var r0 types.Text
if rf, ok := ret.Get(0).(func() types.Text); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(types.Text)
}
var r1 error
if rf, ok := ret.Get(1).(func() error); ok {
r1 = rf()
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// Health provides a mock function with given fields:
func (_m *System) Health() (types.Health, error) {
ret := _m.Called()
var r0 types.Health
if rf, ok := ret.Get(0).(func() types.Health); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(types.Health)
}
var r1 error
if rf, ok := ret.Get(1).(func() error); ok {
r1 = rf()
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// Name provides a mock function with given fields:
func (_m *System) Name() (types.Text, error) {
ret := _m.Called()
var r0 types.Text
if rf, ok := ret.Get(0).(func() types.Text); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(types.Text)
}
var r1 error
if rf, ok := ret.Get(1).(func() error); ok {
r1 = rf()
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// NetworkState provides a mock function with given fields:
func (_m *System) NetworkState() (types.NetworkState, error) {
ret := _m.Called()
var r0 types.NetworkState
if rf, ok := ret.Get(0).(func() types.NetworkState); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(types.NetworkState)
}
var r1 error
if rf, ok := ret.Get(1).(func() error); ok {
r1 = rf()
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// Peers provides a mock function with given fields:
func (_m *System) Peers() ([]types.PeerInfo, error) {
ret := _m.Called()
var r0 []types.PeerInfo
if rf, ok := ret.Get(0).(func() []types.PeerInfo); ok {
r0 = rf()
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).([]types.PeerInfo)
}
}
var r1 error
if rf, ok := ret.Get(1).(func() error); ok {
r1 = rf()
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// Properties provides a mock function with given fields:
func (_m *System) Properties() (types.ChainProperties, error) {
ret := _m.Called()
var r0 types.ChainProperties
if rf, ok := ret.Get(0).(func() types.ChainProperties); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(types.ChainProperties)
}
var r1 error
if rf, ok := ret.Get(1).(func() error); ok {
r1 = rf()
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// Version provides a mock function with given fields:
func (_m *System) Version() (types.Text, error) {
ret := _m.Called()
var r0 types.Text
if rf, ok := ret.Get(0).(func() types.Text); ok {
r0 = rf()
} else {
r0 = ret.Get(0).(types.Text)
}
var r1 error
if rf, ok := ret.Get(1).(func() error); ok {
r1 = rf()
} else {
r1 = ret.Error(1)
}
return r0, r1
}
type NewSystemT interface {
mock.TestingT
Cleanup(func())
}
// NewSystem creates a new instance of System. It also registers a testing interface on the mock and a cleanup function to assert the mocks expectations.
func NewSystem(t NewSystemT) *System {
mock := &System{}
mock.Mock.Test(t)
t.Cleanup(func() { mock.AssertExpectations(t) })
return mock
}