Releases: ServerMod/MultiAdmin
Releases · ServerMod/MultiAdmin
MultiAdmin v3.4.0
This MultiAdmin version only works on game version 10.2.0
and up
Config Changes
Read the README entries for more information
- Added
restart_low_memory_ticks
- Added
restart_low_memory_roundend_ticks
- Added
multiadmin_tick_delay
- Added
hide_input
- Added
console_input_system
to replaceuse_new_input_system
, this config will accept the string value or the integer value for the input system you wish to use.use_new_input_system
should still work as it has before, but may be removed at any point in the future. (#255)
Command Changes
- Removed the
StopNextRound
command, replaced by the game command - Removed the
RestartNextRound
command, replaced by the game command - Added support for using the new
SOFTRESTART
game command
Miscellaneous Changes
- Updated message receiving for the new game version
- Added full support for
OutputCodes
, MultiAdmin will now recognize when the game intends to shutdown or restart - Added seconds to server log file names
- Reworked the input system
Bug Fixes
MultiAdmin v3.4.0.1 Pre-Release
This MultiAdmin version only works on game version 10.2.0
and up
Config Changes
Read the README entries for more information
- Added
console_input_system
to replaceuse_new_input_system
, this config will accept the string value or the integer value for the input system you wish to use.use_new_input_system
should still work as it has before, but may be removed at any point in the future. (#255)
MultiAdmin v3.4.0.0 Pre-Release
This MultiAdmin version only works on game version 10.2.0
and up
Config Changes
Read the README entries for more information
- Added
restart_low_memory_ticks
- Added
restart_low_memory_roundend_ticks
- Added
multiadmin_tick_delay
- Added
hide_input
Command Changes
- Removed the
StopNextRound
command, replaced by the game command - Removed the
RestartNextRound
command, replaced by the game command
Miscellaneous Changes
- Fixed ExitAction
OutputCodes
handling, MultiAdmin should no longer kill the server unexpectedly (#248) - Added seconds to server log file names
- Reworked the input system, this needs to be tested extensively
MultiAdmin v3.3.1.1 Pre-Release
This MultiAdmin version only works on game version 10.2.0
and up
Miscellaneous Changes
- Added full support for
OutputCodes
, MultiAdmin will now recognize when the game intends to shutdown or restart - Added support for using the new
SOFTRESTART
game command
Bug Fixes
MultiAdmin v3.3.1.0 Pre-Release
This MultiAdmin version only works on game version 10.2.0
and up
Miscellaneous Changes
- Updated message receiving for the new game version
MultiAdmin 3.3.0
This release has been replaced with version 3.3.0.4
due to a breaking issue with the multi-server functionality
This MultiAdmin version only works on game version 10.0.0 (Scopophobia Public Beta V)
and up
Config Changes
- Remove
log_mod_actions_to_own_file
config - Remove
shutdown_when_empty_for
config - Add
multiadmin_log_location
config
Misc Changes
- Fix Unity game console opening (#225)
- Add a socket communication system between the game to replace the legacy file system
- Add new game color parsing
- Remove ModLog
- Remove InactivityShutdown
- Remove player count from TitleBar
- Update feature documentation
- Remove most ServerMod specific functionality
- Remove ServerMod branding
- Add icon
- Update copyright year
- Add MultiAdmin argument to game arguments
- Improved game event detection
- Add mod feature support
- Pass unknown MultiAdmin arguments to the game
MultiAdmin 3.2.5
Config Additions
- Added
appdata_location
config
Misc Changes
- Made the tick loop reuse the Stopwatch class
- Improved the safety of StringSections
MultiAdmin 3.2.4
Config Additions
- Add startup fail configs
- Add
server_start_retry
- Add
server_start_retry_delay
- Add
Bug Fixes
- Add missing check to StringMatches
Misc Changes
- Update a couple of info messages
- Change the server start-up crash message
- Check if a command is already registered before registering
- Safer and more optimized OutputHandler index checks
MultiAdmin 3.2.3
Bug Fixes
- It seems that sometimes the server wouldn't automatically restart on some Windows machines, this is a quick fix release
MultiAdmin 3.2.2
Config Changes
- Added double and decimal configs
- Made memory checking use longs for byte data and use decimals for megabyte data to have lossless megabyte to byte conversion
- All memory related configs now use a
decimal
value
- All memory related configs now use a
- Added safe shutdown check delay and timeout configs
safe_shutdown_check_delay
, the time in milliseconds between checks for if a server is still runningsafe_shutdown_timeout
, the time in milliseconds before MultiAdmin gives up safely shutting down a server and just closes
- Added
StringMatches
to default debug blacklist - Added config
restart_every_num_rounds_counting
- Added config for max read attempt count
output_read_attempts
Misc Changes
- Optimized the new input system
- Added unit testing
- Changed
StringMatches
to use proper debug logging - Changed attempt delay, increasing it slightly to hopefully account for slower read/write speeds
- Added new version number for tester builds (ex. why it's
3.2.2.2
rather than3.2.2
), this should help make testing easier
Bug Fixes
- Fixed
InheritableConfigRegister
being used instead ofConfigRegister
- Fixed the Mono version checker incorrectly reporting versions as out of date
- Fixed file name matching not matching the first part of a pattern correctly, or not matching if the pattern is too short
- Fixed potential integer overflow with round end counting