A fantasy RPG made in group of 4 with the CSFML Lib .
./my_rpg -h for usage
Project made in C with Maxime Le-borgne, Ilias Lamrani, Yheb Kanzari.
Our main goal was to create and develop a nice and pleasant game focused on a smooth gameplay and great UI without having any crash.
- Use of a "Trello" to list all features to do, what is done and who is working on what features.
- Project made while we were quarantined so we had to discuss a lot everyday about everything in the project.
- Brainstorming, and talking a lot for the conception of the project for a few days.
- Each features coded has to be approved by the group or is reworked until we are all satisfied if we do have enough time.
- We share our problems and code parts done through all the day.
- 1 month while working on 2 others projects in the same time
(Movements are way more smooth in-game, this is due to the gif format)
The first quest out of the 3 others
Bonuses may be purchased depending of the number of "xp" (green ball on the right) you have.
Either you chose to upgrade your damages or increase potion efficiency
Damages done may change depending your classes, skill tree, secondary quests...
- Christophe Sourinthone
This project is licensed under the BSD 2-Clause "Simplified" License - see the LICENSE.md file for details