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Server-side version (Node.js) #16

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SandyGifford opened this issue Sep 16, 2015 · 3 comments
Closed

Server-side version (Node.js) #16

SandyGifford opened this issue Sep 16, 2015 · 3 comments
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@SandyGifford
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Should be able to run on server so that players cannot see game js files (spoilers!). If at all possible, use same console-game.js for server and client side builds (git-dex).

@SandyGifford
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First step is complete - code runs on server side and can be played (works very well) from the client. Just need to set up sessions so that everyone plays their own game.

@SandyGifford
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Added sessions - still have a problem with frameVars. frameVars are saved directly to the original gameData object. We need to either save them somewhere else, or deep copy the object.

@SandyGifford
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frameVars are stored in separate object now, marking as complete

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