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Usage
Silverfeelin edited this page Apr 17, 2017
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4 revisions
- Open the application.
- Select an image. You can do so by pressing 'Select Image' or dragging an image file into the window.
- Images containing over
32678
pixels will prompt a warning. It is recommended to use smaller images to keep the performance losses low.
- Images containing over
- Position the image. You can do so by dragging on the preview or manually adjusting the X and Y coordinate.
- Note that not all generation methods make use of the positioning.
- Select a generation method.
- Save or copy the output. Selecting
Copy
will put the output on your clipboard.
Option Name | Description |
---|---|
Select Image | Used to select the image you'd like to create drawables for. Images containing more than 32768 pixels will prompt a warning, as it is not recommended to make drawables this large. |
Ignore Color | Used to ignore a color on the source image. Useful for images without a transparent background. |
Hand Position | Used to position image. The tool will use these values to determine the actual position values when generating drawables. This value is not used by all generation methods. Tip: You can drag the image on the preview, or press the arrow keys while the controls are selected. |
Add weapon group |
Adds the weapon group to all generated parts. This will make the drawables follow the rotations of the vanilla weapon, at the cost of incorrect preview positioning. Only used by generation methods that create active items. |
Add inventoryIcon
|
Generates and applies an inventory icon to the output. Only used by generation methods that create active items. |
Generate | The functionality of the buttons in this section is explained in the Generation Methods wiki page. |
Source Image Size | Property used by the Single Texture Directives generation method. |
Background | Change the preview background. |