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LuaBackend is working and mods are correctly initialized and work in game, you can open the console by pressing F2 and reloading scripts by pressing F1 works as well, but the output itself stays empty.
This is not a critical bug, but for me and other modders it's harder to debug things on the steam deck and of course users should see what mods initialized successfully by opening the console.
The text was updated successfully, but these errors were encountered:
I find that manually resizing the window does make the text appear on the console. Not sure how to do this in Game Mode as you can't change the window size from there.
That's interesting. Any idea why this is happening? Should be a proton/wine issue, maybe? It's good enough for me, but would be nice to fix this anyway. I don't know what library is used to show the window and print messages, maybe I will look into it and test some things.
LuaBackend is working and mods are correctly initialized and work in game, you can open the console by pressing F2 and reloading scripts by pressing F1 works as well, but the output itself stays empty.
This is not a critical bug, but for me and other modders it's harder to debug things on the steam deck and of course users should see what mods initialized successfully by opening the console.
The text was updated successfully, but these errors were encountered: