Skip to content

PC builds 1.1

Latest
Compare
Choose a tag to compare
@SitronX SitronX released this 07 Jun 12:25
· 1 commit to VolumetricData since this release

+Processing datasets now with Unity Jobs and Burst compiler for maximum CPU efficiency

Previous loading - 2:30 minutes Jobs+Burst now - 17 seconds
Previous.mp4
Burst.mp4

+Optimized memory usage with gradients (now it takes 1/4 of the space)
+Simplified Raymarching shader
+Multilayer label maps are now supported up to 8 layers (although using more than 4 layer label maps will mean slight performance hit)
+Multilayer label map processing is also using Burst and is extremely fast
+Mirror flipping and downsampling datasets is now also faster
+Added experimental option in segmentation module to better visualise segment density by color brightness from HSV (this still needs work in the future)
+Performance improvements
+Documentation update

+Fixed issue with segment ordering
+Fixed issue with dataset reset direction