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Elemental Staff - Fire should not be usable in disenchanters #3768

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rukshan2004lk opened this issue Feb 13, 2023 · 11 comments · Fixed by #3794
Closed
4 tasks done

Elemental Staff - Fire should not be usable in disenchanters #3768

rukshan2004lk opened this issue Feb 13, 2023 · 11 comments · Fixed by #3794
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🐞 Bug Report A bug that needs to be fixed. 🧨 Confirmed Bug This bug has been confirmed by our team. ✔ Resolved This Issue has been resolved.

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@rukshan2004lk
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❗ Checklist

  • I am using the official english version of Slimefun and did not modify the jar.
  • I am using an up to date "DEV" (not "RC") version of Slimefun.
  • I am aware that issues related to Slimefun addons need to be reported on their bug trackers and not here.
  • I searched for similar open issues and could not find an existing bug report on this.

📍 Description

this is a bug regarding Elemental Staff - Fire

📑 Reproduction Steps

if the bug start when player put stacks

💡 Expected Behavior

i have suggestion add only 1 stick per time

📷 Screenshots / Videos

https://www.youtube.com/watch?v=A6NEFDFA2Qw

📜 Server Log

No response

📂 /error-reports/ folder

No response

💻 Server Software

Purpur

🎮 Minecraft Version

1.19.x

⭐ Slimefun version

Dev - 1043

🧭 Other plugins

No response

@rukshan2004lk rukshan2004lk added 🎯 Needs testing This Issue needs to be tested by our team to see if it can be reproduced. 🐞 Bug Report A bug that needs to be fixed. labels Feb 13, 2023
@J3fftw1

This comment was marked as off-topic.

@rukshan2004lk
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is that bug can be fixed?

@variananora variananora added 🧨 Confirmed Bug This bug has been confirmed by our team. and removed 🎯 Needs testing This Issue needs to be tested by our team to see if it can be reproduced. labels Feb 23, 2023
@TheBusyBiscuit TheBusyBiscuit changed the title Elemental Staff - Fire Elemental Staff - Fire should not be usable in disenchanters Feb 23, 2023
@TheBusyBiscuit
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Yes, it is fixable. The elemental staves would just need to be marked as disenchantable. Looks like that was a simple oversight.

@rukshan2004lk
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if i marked that disenchantable how i enchant sward for fire aspect 5.

@rukshan2004lk
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can you disable not place cargo node to dis enchanter if you do that bug will be fix because bug happen when book go through cargo node

@Boomer-1
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that doesn't fix the problem, and will have thousands of people complaining that they can no longer automate enchantments. the actual issue has to be fixed.

@rukshan2004lk
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when will be fix that

@Boomer-1
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Biscuit, I think this may be related to #3379 It has the same characteristics.

@TheBusyBiscuit
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Biscuit, I think this may be related to #3379 It has the same characteristics.

@Boomer-1
It is not. In the video you can clearly see that the Auto Disenchanter treats the elemental staff (which has Fire Aspect) like a tool, takes its enchantment and applies it to a book.
Normally, this should not be able to work as Fire Aspect 5 is not obtainable in survival.

To prevent this, every item has a boolean isDisenchantable which is set to false for any item that could be exploited like this. However, the elemental staff was somehow forgotten, resulting in this exploit.
Cargo or not, you can obtain Fire Aspect V in survival through this exploit. Only way to prevent this is to set it to false.

@Boomer-1
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the fire aspect I don't see that as the issue, since you can already make that with slimefun. but what I'm hearing, is the staff needs to be marked with the tag you mentioned so it isn't treated as a tool, correct?

the other thing i saw in the video that brought up the cargo issue, is those staffs that were disenchanted, became re-enchanted with the fire aspect 5 after going thru cargo. that's why i linked 3379

@rukshan2004lk
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can you fix that biscuit in next update

@variananora variananora added the ✔ Resolved This Issue has been resolved. label Jun 9, 2023
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5 participants