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Need support more than 20 textures in one scene #1

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Snowapril opened this issue May 21, 2021 · 0 comments
Open

Need support more than 20 textures in one scene #1

Snowapril opened this issue May 21, 2021 · 0 comments
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enhancement New feature or request good first issue Good for newcomers

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@Snowapril
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At now, gltf scene material system implemented with simple array of GL_TEXTURE_2D which can be limited per device & vendor.

With GL_TEXTURE_2D_ARRAY or texture atals technique, this can be achieved.

Be cautious about that all the textures in the gltf scene file may be varied with size.

@Snowapril Snowapril self-assigned this May 21, 2021
@Snowapril Snowapril added good first issue Good for newcomers enhancement New feature or request labels May 21, 2021
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enhancement New feature or request good first issue Good for newcomers
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