- Added electricity example (RUST style)
- Added new demo map
- Fixed bug in editor mode with wrong layer selection
- Decreased compile time
- Added "Layers" system
- Added blueprint events for receiver component
- Added "SendSignal" function for LogicalChainsSubstem
- Added blueprint function "ToSting" for a signal
- Added save/load mechanism for logical chains subsystem
- Added save/load game support to example project
- Added main menu to example project with level selection
- Fixed some visual bugs in editor mode
- Decrease channels to 5
- Improved runtime debug HUD drawing
- Added impulse signal format
- Added save/load access for state component
- Added "previous" state for receiver component
- Extend channels to 10 by default
- Initial release