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not recognizing techgun zombies properly #2204

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pyscho974 opened this issue Jun 6, 2018 · 2 comments
Closed

not recognizing techgun zombies properly #2204

pyscho974 opened this issue Jun 6, 2018 · 2 comments

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@pyscho974
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I am currently running

  • SpongeForge version: 3148
  • Forge version: 2707
  • Java version: 1.8.171
  • Operating System:win7 x64
  • Plugins/Mods:
    TConstruct-1.12.2-2.10.0.81
    techguns-1.12.2-2.0.1.1

Issue Description
tinkers bows are 1 shot killing tech gun zombies . tech gun zombies are not dropping any loot or xp.
im told has something to do with techguns registering its mobs as fake players

https://gist.github.com/pyscho974/cae160fe5994dc1a9f78152101ed8c24

@limbo-app limbo-app added the status: needs triage This label is automatically applied to new issues and pull requests to indicate they require triage label Jun 6, 2018
@pyscho974
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is also reported on techguns side it seems

pWn3d1337/Techguns#181

@Aaron1011
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This is a bug with TechGuns. Though Sponge may call ISpecialArmor#damageArmor in situations that Forge doesn't, it's still TechGun's responsibility to do a proper instanceof check before casting.

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