In this project I have developed a snake game where the goal of the game is to increase the length of the snake without biting its own tail. I have implemented the Snake game using C++, C and the library SDL2 and Compiler cmake. When the Program is run in the C++ environment it first displays the OS
that the user is using to run the game then it runs a simple snake game where the only way to die is for the snake to bite its own tail.
- cmake >= 3.7
- All OSes: click here for installation instructions
- make >= 4.1 (Linux, Mac), 3.81 (Windows)
- Linux: make is installed by default on most Linux distros
- Mac: install Xcode command line tools to get make
- Windows: Click here for installation instructions
- SDL2 >= 2.0
- All installation instructions can be found here
Note that for Linux, an
apt
orapt-get
installation is preferred to building from source. - gcc/g++ >= 5.4
- Linux: gcc / g++ is installed by default on most Linux distros
- Mac: same deal as make - install Xcode command line tools
- Windows: recommend using MinGW
- Clone this repo:
https://github.com/SreeramVipparla/CppND-Capstone-Snake-Game.git
- Make a build directory in the top level directory:
mkdir build && cd build
- Compile:
cmake .. && make
- Run it:
./SnakeGame
.
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.