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[Bug] Incompatible with Immersive Vehicles #77
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Issue in Immersive Vehicle's Github: DonBruce64/MinecraftTransportSimulator#199 |
Note: This appears to be an issue with the way one of the mods does keybindings, as with both mods installed the keybinding for Immersive Vehicles controls is labeled as "Glasses Config" in the controls menu. |
both mods, screwed up their translation keys. |
Yup, that's a bad on my end. I have the lang file set to "key.config", so that explains why it would conflict with your mod. I swore I got everything converted to use my modID as a prefix in the lang file after I had conflicts with block names, but I guess I missed the controls. Still shouldn't keep the user from opening the config, though, as the binding has a separate category. He should see two "Config Glasses" sections, one under MTS and one under OCG. Unless Forge's keybindings don't care about category and only care about the binding name.... Currently in the process of re-writing my mod for less pain to update to 1.14.4, so I won't be able to get to this for a while. Will let you know when I do. |
I've uploaded a fixed version of OpenGlasses (2.2-38) to Curse/Twitch |
Should close the loop and say V15.4.0 of my mod has corrected this on my end as well. |
Describe the bug
Installing OCGlasses prevents Immersive Vehicles' controls screen form displaying.
In which environment did the Bug appear?
Single Player and Dedicated Server
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Controls screen should open
Screenshots / Code Snippet
N/A
Minecraft:
Additional context
Bug will be cross-posted to Immersive Vehicle's Github, and I will post a link shortly.
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