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I am archiving my games on a NAS. I want to periodically re-download updates (if available) using lgogdownloader. I was trying to figure out how lgogdownloader checks for existing files and ensures that they are valid. I came to the following conclusions and wanted to ask if these are correct:
Existing files are only checked by name and size.
Downloaded files are checked once after download against the API's md5 hashsum.
Partially downloaded files are downloaded in chunks of a configurable size.
Resuming a download checks each chunk against its own md5 hashsum.
I am wondering where these md5 hashsums for the chunks come from, too.
The text was updated successfully, but these errors were encountered:
Context
I am archiving my games on a NAS. I want to periodically re-download updates (if available) using
lgogdownloader
. I was trying to figure out howlgogdownloader
checks for existing files and ensures that they are valid. I came to the following conclusions and wanted to ask if these are correct:I am wondering where these md5 hashsums for the chunks come from, too.
The text was updated successfully, but these errors were encountered: