- Check if the actual classes can be improved, and check if they are documented.
- Check if there is any direct access to object parameters; in that case, substitute that whith a method call.
- Make player movement smoothly on the dungeon, checking collisions.
- Use delta time to make movements finish at same time on any FPS.
- Make player movement animations.
- Study and make Tiny Woods dungeon generation pattern.
- Create a LÖVE app called Tileset mapper, that consist on automatic tile masking and graphicall manual redefinition of tiles.
- Make a LÖVE app that, with the spritesheet of the only needed sprites, allows to easily compose an animation with that app.
- Make the DungeonPokemonEnemy class.
This repository has been archived by the owner on Apr 26, 2022. It is now read-only.